Friday, 5 October 2012

this is my fist attempt of animating a walk cycle on Maya. this is a very standard walk the foot is not actually rotating properly like the toes are not bending but this was just for me to familiarize myself with the controls and the movements on Maya. i will perfect the movement now so it looks like and original walk not a mechanic walk. i used a download rig to create this movement this is not my character.    

walk cycle




this is a 33 frame normal walk cycle this is what i will use as reference for when i m trying to animate my rigged character. 

Wednesday, 3 October 2012

geometry (bad)






this is a bad example of geometry the mesh is all wrong if this would be for an animated character. their is not enough mesh.